One Click Summer Garden

One Click Summer Garden

by LlemonDuck

110,188 installs
sorceress
summer
garden
thieving
GitHub ↗

Provides utilities for doing the one-click Summer Garden method.

Documentation

One Click Sorceress' Summer Garden

The Sorceress' Garden

is a minigame located in south-western Al Kharid

useful for training thieving, or collecting herbs.

For the Summer Garden, there is a method

for navigating the entire garden in a single click.

This plugin assists in that,

by showing which elementals need to be reset,

and how many times they need to be reset,

in order for the one-click method to work.

Plugin Usage

**If you prefer a video guide, you can check out

this great tutorial video made by RobbieRS!**

To use this plugin, I recommend that you are already familiar with the one-click method.

You can find this method

on the OSRS Wiki here.

For each elemental, it will be highlighted in one of four colours

(configurable through the settings panel):

  • Green; the elemental does not require any resets
  • Orange; the elemental requires the number of rests shown over it
  • Blue; the elementals are on the correct cycle to perform the one-click
  • Grey; not enough information has been gathered (wait a few seconds)

When an elemental is orange, you will need to navigate the maze far enough to reset it.

Some elementals may require multiple resets,

and the number required will be rendered on the elemental.

Once all the elementals are green,

you should position yourself just before the first elemental's path,

and wait until the first and third elementals turn blue.

These two elementals will turn blue

when they collide against their inner walls simultaneously.

When the first elemental is highlighted blue,

and walks NORTH over the blue tile,

click the Sq'irk tree. Alternately, you can enable the countdown

timer infobox and click the tree when it displays "0".

Your character should run straight through the whole garden.

Here's an image showing when to click:

!img.png

Although this may sound complex,

I promise you after a couple iterations you'll have it on lock.

Gate start method

Starting on the tile just after the gate, instead of on the tile

just before the elemental, will save you 1 click per cycle, and

also makes setting up the elementals take slightly less time.

Enable this by enabling the "Start on tile after gate" checkbox

in the plugin's configuration.

!gateStart.png

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