Replaces boss projectiles with alternatives that are easier to distinguish in order to improve accessibility for colorblind and visually impaired players.
Documentation
Projectile Override 
This plugin replaces boss projectiles with alternatives that are easier to distinguish in color, shape, or contrast. It aims to improve accessibility for colorblind and visually impaired players by reducing ambiguity in high-pressure PvM encounters. All changes are visual-only and do not affect game balance.
Bosses
Boss projectiles can be replaced by any other bosses' projectiles. Note that not all bosses support melee projectiles. If a boss with melee projectiles is overridden by a boss without melee projectiles, the melee projectiles will still show as their original. The following bosses are currently supported:
| Boss | Supports melee |
| ----------------------- | -------------- |
| Akkha | ❌ |
| Cerberus | ❌ |
| Dagganoth Kings | ❌ |
| Demonic Gorilla | ❌ |
| Doom of Mokhaiotl | ✅ |
| Doom of Mokhaiotl rocks | ❌ |
| Hueycoatl | ✅ |
| Hunllef (normal) | ❌ |
| Hunllef (corrupted) | ❌ |
| Hydra | ❌ |
| Inferno blobs | ❌ |
| Kalphite Queen | ❌ |
| Kree Arra | ❌ |
| Leviathan | ✅ |
| Manticore | ✅ |
| Olm | ✅ |
| Scurrius | ❌ |
| Sotetseg | ❌ |
| Tormented Demon | ❌ |
| Vardorvis | ❌ |
| Wardens | ❌ |
| Wardens divine | ✅ |
| Whisperer | ❌ |
| Zebak | ❌ |
| Zebak rocks and jugs | ❌ |
| Zulrah | ❌ |
