Sprite Markers

Sprite Markers

by ChaosXstreaM

1,499 installs
overlay
tiles
GitHub ↗

Mark tiles with sprites

Documentation

Sprite Markers

Allows you to mark tiles with sprites by holding down left control and right-clicking on a tile. You can remove sprites in the same way.

Settings

Sprite ID: The ID of the sprite you want to mark tiles with. Most sprite IDS can be found here. Some useful ids include:

  • 15 - 111, 319 - 324, 349 - 365 (standard spells)
  • 115 - 135, 502 - 505, 945 - 947, 1420, 1421 (Prayers)
  • 197 - 221 (Skills)
  • 325 - 348 (Ancients)
  • 543 - 586 (Lunar spell book)

Scale: Scale of added sprite as a percentage of the original size, e.g scale = 70 results in the sprite scaled down to 70% of its original size.

Small size sprite / Large size sprite: The rough sizes that small and large sprites respectively should be drawn on the map

Clear: Type clear to clear all currently loaded sprites.

Note that each sprite will save its own sprite Id and scale and that the small size sprite / large size sprite is uniform for all sprites.

Some of the above sprites in game

!Some of the above sprites

Scaled sprite and another random sprite in game and on minimap

!Scaled sprite and large sprite

!Sprites on Minimap

Importing/Exporting sprites

You can export/import sprites to/from your clipboard. The option to is under the run energy minimap orb provided the option to show import/export options is on.

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